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Frequently Asked Questions

💬 How does WebAR³ compare to other VPS platforms?

CapabilityTypical platformsWebAR³ VPS
Pricing modelSeat licenses, snapshot/call limitsUsage counted per user or view
Commercial use on FreeUsually restricted or prohibitedAllowed
Web SDK availabilityPaywalled behind Pro/Enterprise tiersIncluded on every plan
Map quota1–5 maps per accountUnlimited
Map size limitsTied to capture budgetsNo hard limits
WebAR / instant launchRare or missingBuilt into AR Clip
Heatmaps & analyticsEnterprise-only add-onAvailable on Creator+
Branding & watermarkPlatform watermark requiredNo watermark; custom branding on Enterprise
Private VPS / self-hostEnterprise by special requestIncluded with Enterprise
Direct support / SLAEnterprise tier onlyCreator and above
AR/VR headset coveragePartialFull device lineup supported
Turn-key productionNot providedOffered on Enterprise engagements

📊 Why teams choose WebAR³

  • 🚀 No artificial limits on maps or coverage, even on Free
  • 💼 Commercial launches from day one with no upgrade required
  • ⚙️ Unified SDK stack for Web, Unity, iOS, Android, and AR Clip
  • 🧭 Transparent usage billing — we meter real users, not raw frames
  • 🎨 Brand-safe experiences with zero watermarking and optional white-labeling
  • 🧠 Complete spatial infrastructure — VPS, SDKs, Studio, and Analytics in one ecosystem

💬 WebAR³ is more than an SDK — it is the production stack for the spatial internet.

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